The DIGITAL(Ian) Journey is a multi-platform project using Goethe’s Italian Journey as source material to demonstrate the usefulness of various digital platforms in terms of accessibility, pedagogy, and research. The particular aim was to create dynamic research and educational projects that can be updated "on the fly" as well as accessible and flexible pedagogical tools, which can constantly be updated and improved. Some of these projects already exist (like interactive maps), but students can “learn by doing”. When constructing something like an interactive program students have to make choices concerning selection, arrangement, pedagogy, and clarity.
We are now in the second year of using Goethe as our veritable Virgil in our journey through digital humanities. As new platforms arise, old platforms die, and things change and improve we must be bold.
“Whatever you can do, or dream you can, begin it. Boldness has genius, power and magic in it.”