Using the stereokinetic effect to convey depth: Computationally efficient depth-from-motion displays

Kaiser, M., & Proffitt, D. (1992). Using the stereokinetic effect to convey depth: Computationally efficient depth-from-motion displays. Human Factors, 34(5), 571–581.

Abstract

Recent developments in microelectronics have encouraged the use of 3D data bases to create compelling volumetric renderings of graphical objects. However, even with the computational capabilities of current-generation graphical systems, real-time displays of such objects are difficult, particularly when dynamic spatial transformations are involved. In this paper we discuss a type of visual stimulus (the stereokinetic effect display) that is computationally far less complex than a true three-dimensional transformation but yields an equally compelling depth impression, often perceptually in discriminable from the true spatial transformation. Several possible applications for this technique are discussed (e.g., animating contour maps and air traffic control displays so as to evoke accurate depth percepts).
Last updated on 10/29/2020